/*
 * This file is part of LiquidBounce (https://github.com/CCBlueX/LiquidBounce)
 *
 * Copyright (c) 2015 - 2026 CCBlueX
 *
 * LiquidBounce is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * LiquidBounce is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with LiquidBounce. If not, see <https://www.gnu.org/licenses/>.
 */
package net.ccbluex.liquidbounce.features.module.modules.exploit.disabler.disablers

import net.ccbluex.liquidbounce.config.types.group.ToggleableValueGroup
import net.ccbluex.liquidbounce.event.events.PacketEvent
import net.ccbluex.liquidbounce.event.handler
import net.ccbluex.liquidbounce.features.module.modules.exploit.disabler.ModuleDisabler
import net.ccbluex.liquidbounce.features.module.modules.movement.fly.ModuleFly
import net.minecraft.network.protocol.common.ServerboundPongPacket

/**
 * Mineland Fly Disabler
 */
internal object DisablerMinelandFly : ToggleableValueGroup(ModuleDisabler, "MinelandFly", false) {

    /**
     * Respawning twice and cancelling transactions the second time lets
     * you vanilla fly. Obviously, the server still won't send packets
     * to you, so sadly you can't see where players are to attack them,
     * however it is useful to get everyone's bed really fast or to travel
     * long distances.
     */
    @Suppress("unused")
    val packetHandler = handler<PacketEvent> { event ->
        if (event.packet is ServerboundPongPacket && ModuleFly.enabled) {
            event.cancelEvent()
        }
    }
}
