$OpenBSD$

Don't inline.

Index: render.h
--- render.h.orig
+++ render.h
@@ -15,7 +15,7 @@ int       RenderListCompile(int owner);
 void      RenderListEnd();
 void      RenderListCall(int owner, int index);
 void      RenderOverlay(GLcoord2 pos, GLcoord2 size, int texture, float intensity);
-inline bool      RenderPointVisible (GLvector2 point);
+bool      RenderPointVisible (GLvector2 point);
 void      RenderPushViewport(int width, int height);
 void      RenderPopViewport();
 void      RenderQuads();
