// Ego vehicle paths
pub const EGO_VEHICLE_POSITION_ENTITY_PATH: &str = "world/ego_vehicle/position";
pub const EGO_VEHICLE_TRAJECTORY_ENTITY_PATH: &str = "world/ego_vehicle/trajectory";

// Sensor paths - cameras
pub const CAMERA_ENTITY_PATH_PREFIX: &str = "world/ego_vehicle/sensors/camera";

// Sensor paths - radars
pub const RADAR_ENTITY_PATH_PREFIX: &str = "world/ego_vehicle/sensors/radar";

// Sensor paths - lidar
pub const LIDAR_TOP_ENTITY_PATH: &str = "world/ego_vehicle/sensors/lidar/LIDAR_TOP";

// Perception paths
pub const OCCUPANCY_GRID_ENTITY_PATH: &str = "world/ego_vehicle/perception/occupancy_grid";
pub const FUSION_PROJECTION_CAM_FRONT_ENTITY_PATH: &str =
    "world/ego_vehicle/perception/fusion/projection/CAM_FRONT";

// Annotation paths
pub const ANNOTATIONS_ENTITY_PATH: &str = "world/annotations";
