// Copyright (C) 2015 Google, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using System;
using UnityEngine;

namespace GoogleMobileAds.Api
{
    /// <summary>
    /// Describes a reward credited to a user for interacting with rewarded ads.
    /// </summary>
    [Serializable]
    public class Reward : EventArgs
    {
        /// <summary>
        /// The type of the reward.
        /// </summary>
        public string Type;

        /// <summary>
        /// The reward amount.
        /// </summary>
        public double Amount;

        public Reward() {}

        /// <summary>
        /// Creates a <see cref="Reward"/> from a given <see cref="Reward"/>.
        /// </summary>
        /// <param name="reward">The <see cref="Reward"/> parameter to copy.</param>
        public Reward(Reward reward)
        {
            Type = reward.Type;
            Amount = reward.Amount;
        }
    }
}
