<?xml version="1.0" encoding="utf-8"?>
<root>
  <resheader name="resmimetype"><value>text/microsoft-resx</value></resheader>
  <resheader name="version"><value>2.0</value></resheader>
  <resheader name="reader"><value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value></resheader>
  <resheader name="writer"><value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value></resheader>
  <data name="TabHeader_Base" xml:space="preserve"><value>基座</value></data>
  <data name="TabHeader_Handbrake" xml:space="preserve"><value>手刹</value></data>
  <data name="TabHeader_Pedals" xml:space="preserve"><value>踏板</value></data>
  <data name="TabHeader_Ab9Shifter" xml:space="preserve"><value>AB9</value></data>
  <data name="TabHeader_MBooster" xml:space="preserve"><value>mBooster</value></data>
  <data name="TabHeader_Hub" xml:space="preserve"><value>Hub</value></data>
  <data name="TabHeader_Options" xml:space="preserve"><value>选项</value></data>
  <data name="TabHeader_Sdk" xml:space="preserve"><value>SDK</value></data>
  <data name="TabHeader_Import" xml:space="preserve"><value>导入</value></data>
  <data name="TabHeader_About" xml:space="preserve"><value>关于</value></data>
  <data name="Status_Disconnected" xml:space="preserve"><value>未连接</value></data>
  <data name="Button_Refresh" xml:space="preserve"><value>刷新</value></data>
  <data name="Label_PerformanceOutput" xml:space="preserve"><value>性能输出</value></data>
  <data name="Option_Reserved" xml:space="preserve"><value>保留</value></data>
  <data name="Option_Full" xml:space="preserve"><value>完整</value></data>
  <data name="Button_CalibrateCenter" xml:space="preserve"><value>校准中心</value></data>
  <data name="Brand_Mcu" xml:space="preserve"><value>MCU</value></data>
  <data name="Brand_Mosfet" xml:space="preserve"><value>MOSFET</value></data>
  <data name="Brand_Motor" xml:space="preserve"><value>电机</value></data>
  <data name="Section_CoreSettings" xml:space="preserve"><value>核心设置</value></data>
  <data name="Section_GearshiftVibration" xml:space="preserve"><value>换挡振动</value></data>
  <data name="SliderLabel_WheelRotationAngle" xml:space="preserve"><value>方向盘旋转角度</value></data>
  <data name="SliderLabel_GameFfbStrength" xml:space="preserve"><value>游戏力反馈强度</value></data>
  <data name="SliderLabel_BaseTorqueOutput" xml:space="preserve"><value>基座扭矩输出</value></data>
  <data name="SliderLabel_MaximumWheelSpeed" xml:space="preserve"><value>方向盘最大转速</value></data>
  <data name="SliderLabel_ShiftIntensity" xml:space="preserve"><value>换挡强度</value></data>
  <data name="SliderLabel_VibrateOnNeutral" xml:space="preserve"><value>空挡时振动</value></data>
  <data name="SliderLabel_ShiftDebounce" xml:space="preserve"><value>换挡去抖</value></data>
  <data name="Section_WheelbaseEffects" xml:space="preserve"><value>基座效果</value></data>
  <data name="Section_GameEffects" xml:space="preserve"><value>游戏效果</value></data>
  <data name="SliderLabel_WheelDamper" xml:space="preserve"><value>方向盘阻尼</value></data>
  <data name="SliderLabel_WheelFriction" xml:space="preserve"><value>方向盘摩擦</value></data>
  <data name="SliderLabel_NaturalInertia" xml:space="preserve"><value>自然惯量</value></data>
  <data name="SliderLabel_WheelSpring" xml:space="preserve"><value>方向盘弹簧</value></data>
  <data name="SliderLabel_GameDamper" xml:space="preserve"><value>游戏阻尼</value></data>
  <data name="SliderLabel_GameFriction" xml:space="preserve"><value>游戏摩擦</value></data>
  <data name="SliderLabel_GameInertia" xml:space="preserve"><value>游戏惯量</value></data>
  <data name="SliderLabel_GameSpring" xml:space="preserve"><value>游戏弹簧</value></data>
  <data name="Section_Protection" xml:space="preserve"><value>保护</value></data>
  <data name="Section_SoftLimit" xml:space="preserve"><value>软限位</value></data>
  <data name="SliderLabel_HandsOffProtection" xml:space="preserve"><value>脱手保护</value></data>
  <data name="SliderLabel_SteeringWheelInertia" xml:space="preserve"><value>方向盘惯量</value></data>
  <data name="SliderLabel_Stiffness" xml:space="preserve"><value>刚度</value></data>
  <data name="SliderLabel_RetainGameFfb" xml:space="preserve"><value>保留游戏力反馈</value></data>
  <data name="Section_FfbEqualizer" xml:space="preserve"><value>力反馈均衡器</value></data>
  <data name="Subtitle_FfbEqualizer" xml:space="preserve"><value>// 各频段增益 · 100% = 中性 · 400% = 最大增益</value></data>
  <data name="Section_FfbOutputCurve" xml:space="preserve"><value>力反馈输出曲线</value></data>
  <data name="Subtitle_FfbOutputCurve" xml:space="preserve"><value>// 拖动 5 个节点以调整响应</value></data>
  <data name="Button_Flat" xml:space="preserve"><value>平直</value></data>
  <data name="Button_Falloff" xml:space="preserve"><value>衰减</value></data>
  <data name="Button_Linear" xml:space="preserve"><value>线性</value></data>
  <data name="Button_SCurve" xml:space="preserve"><value>S 曲线</value></data>
  <data name="Button_Exponential" xml:space="preserve"><value>指数</value></data>
  <data name="Button_Parabolic" xml:space="preserve"><value>抛物线</value></data>
  <data name="Section_Miscellaneous" xml:space="preserve"><value>杂项</value></data>
  <data name="Section_HighSpeedDamping" xml:space="preserve"><value>高速阻尼</value></data>
  <data name="Subtitle_HighSpeedDamping" xml:space="preserve"><value>// 不清楚这些设置具体作用</value></data>
  <data name="SliderLabel_ForceFeedbackReversal" xml:space="preserve"><value>力反馈反向</value></data>
  <data name="SliderLabel_StandbyMode" xml:space="preserve"><value>待机模式</value></data>
  <data name="SliderLabel_AutoStandbyTimeout" xml:space="preserve"><value>待机延时</value></data>
  <data name="SliderLabel_BaseStatusLed" xml:space="preserve"><value>基座状态指示灯</value></data>
  <data name="SliderLabel_Bluetooth" xml:space="preserve"><value>蓝牙</value></data>
  <data name="SliderLabel_DampingLevel" xml:space="preserve"><value>阻尼等级</value></data>
  <data name="SliderLabel_TriggerSpeed" xml:space="preserve"><value>触发速度</value></data>
  <data name="Section_PaddleSettings" xml:space="preserve"><value>拨片设置</value></data>
  <data name="SliderLabel_PaddlesMode" xml:space="preserve"><value>拨片模式</value></data>
  <data name="Option_Buttons" xml:space="preserve"><value>按键</value></data>
  <data name="Option_Dpad" xml:space="preserve"><value>方向键</value></data>
  <data name="Option_Combined" xml:space="preserve"><value>合并</value></data>
  <data name="Option_Split" xml:space="preserve"><value>分离</value></data>
  <data name="SliderLabel_ClutchSplitPoint" xml:space="preserve"><value>离合分离点</value></data>
  <data name="Option_Knob" xml:space="preserve"><value>旋钮</value></data>
  <data name="SliderLabel_LeftStickMode" xml:space="preserve"><value>左摇杆模式</value></data>
  <data name="SliderLabel_JoystickAssignment" xml:space="preserve"><value>摇杆分配</value></data>
  <data name="Option_None" xml:space="preserve"><value>无</value></data>
  <data name="Option_Left" xml:space="preserve"><value>左</value></data>
  <data name="Option_Right" xml:space="preserve"><value>右</value></data>
  <data name="Section_Position" xml:space="preserve"><value>位置</value></data>
  <data name="Subtitle_LiveHandbrakeInput" xml:space="preserve"><value>// 手刹实时输入</value></data>
  <data name="Label_Position" xml:space="preserve"><value>位置</value></data>
  <data name="Section_Calibration" xml:space="preserve"><value>校准</value></data>
  <data name="Subtitle_PullHandbrakeFully" xml:space="preserve"><value>// 将手刹完全拉到底一次</value></data>
  <data name="Button_StartCalibration" xml:space="preserve"><value>开始校准</value></data>
  <data name="Button_Stop" xml:space="preserve"><value>停止</value></data>
  <data name="Section_HandbrakeSettings" xml:space="preserve"><value>手刹设置</value></data>
  <data name="SliderLabel_Mode" xml:space="preserve"><value>模式</value></data>
  <data name="Option_Axis" xml:space="preserve"><value>轴</value></data>
  <data name="Option_Button" xml:space="preserve"><value>按键</value></data>
  <data name="SliderLabel_ButtonThreshold" xml:space="preserve"><value>按键阈值</value></data>
  <data name="SliderLabel_ReverseDirection" xml:space="preserve"><value>反向</value></data>
  <data name="SliderLabel_RangeStart" xml:space="preserve"><value>范围起点</value></data>
  <data name="SliderLabel_RangeEnd" xml:space="preserve"><value>范围终点</value></data>
  <data name="Section_OutputCurve" xml:space="preserve"><value>输出曲线</value></data>
  <data name="Subtitle_MapPhysicalPullToGame" xml:space="preserve"><value>// 将物理拉动量映射为游戏输入</value></data>
  <data name="Label_Throttle" xml:space="preserve"><value>油门</value></data>
  <data name="Label_Brake" xml:space="preserve"><value>刹车</value></data>
  <data name="Label_Clutch" xml:space="preserve"><value>离合</value></data>
  <data name="Section_ThrottleDirectionRange" xml:space="preserve"><value>油门 · 方向与范围</value></data>
  <data name="Section_BrakeDirectionRange" xml:space="preserve"><value>刹车 · 方向与范围</value></data>
  <data name="Section_ClutchDirectionRange" xml:space="preserve"><value>离合 · 方向与范围</value></data>
  <data name="Section_ThrottleOutputCurve" xml:space="preserve"><value>油门输出曲线</value></data>
  <data name="Section_BrakeOutputCurve" xml:space="preserve"><value>刹车输出曲线</value></data>
  <data name="Section_ClutchOutputCurve" xml:space="preserve"><value>离合输出曲线</value></data>
  <data name="Subtitle_MapPhysicalPositionToGame" xml:space="preserve"><value>// 将物理位置映射为游戏输入</value></data>
  <data name="Subtitle_ShapeBrakeResponse" xml:space="preserve"><value>// 调整刹车响应曲线</value></data>
  <data name="Subtitle_ShapeClutchResponse" xml:space="preserve"><value>// 调整离合响应曲线</value></data>
  <data name="Section_ThrottleCalibration" xml:space="preserve"><value>油门 · 校准</value></data>
  <data name="Section_BrakeCalibration" xml:space="preserve"><value>刹车 · 校准</value></data>
  <data name="Section_ClutchCalibration" xml:space="preserve"><value>离合 · 校准</value></data>
  <data name="SliderLabel_SensorRatio" xml:space="preserve"><value>传感器比例</value></data>
  <data name="Section_MechanicalLayout" xml:space="preserve"><value>机械布局</value></data>
  <data name="Option_Ab9Layout5R1" xml:space="preserve"><value>5+R 布局 1</value></data>
  <data name="Option_Ab9Layout6R1" xml:space="preserve"><value>6+R 布局 1</value></data>
  <data name="Option_Ab9Layout6R2" xml:space="preserve"><value>6+R 布局 2</value></data>
  <data name="Option_Ab9Layout7R1" xml:space="preserve"><value>7+R 布局 1</value></data>
  <data name="Option_Ab9Layout7R2" xml:space="preserve"><value>7+R 布局 2</value></data>
  <data name="Option_Sequential" xml:space="preserve"><value>顺序</value></data>
  <data name="Option_HPattern" xml:space="preserve"><value>H型</value></data>
  <data name="Label_ShifterType" xml:space="preserve"><value>换挡器类型</value></data>
  <data name="Section_Feel" xml:space="preserve"><value>手感</value></data>
  <data name="Subtitle_PerAxisMechanicalCharacter" xml:space="preserve"><value>// 各轴的机械特性</value></data>
  <data name="SliderLabel_MechanicalResistance" xml:space="preserve"><value>机械阻力</value></data>
  <data name="SliderLabel_Spring" xml:space="preserve"><value>弹簧</value></data>
  <data name="SliderLabel_NaturalDamping" xml:space="preserve"><value>自然阻尼</value></data>
  <data name="SliderLabel_NaturalFriction" xml:space="preserve"><value>自然摩擦</value></data>
  <data name="SliderLabel_MaxOutputTorqueLimit" xml:space="preserve"><value>最大输出扭矩限值</value></data>
  <data name="Section_EngineVibration" xml:space="preserve"><value>发动机振动</value></data>
  <data name="Subtitle_HostRenderedRumble" xml:space="preserve"><value>// 根据 RPM 由主机渲染的震动</value></data>
  <data name="SliderLabel_Intensity" xml:space="preserve"><value>强度</value></data>
  <data name="SliderLabel_Frequency" xml:space="preserve"><value>频率</value></data>
  <data name="Section_GearShift" xml:space="preserve"><value>换挡</value></data>
  <data name="SliderLabel_VibrationIntensity" xml:space="preserve"><value>振动强度</value></data>
  <data name="Section_MBoosterPedals" xml:space="preserve"><value>MBOOSTER 踏板</value></data>
  <data name="Subtitle_MBoosterPedals" xml:space="preserve"><value>// 主机渲染的效果 · 每个设备的角色与位置</value></data>
  <data name="SliderLabel_Device" xml:space="preserve"><value>设备</value></data>
  <data name="SliderLabel_Role" xml:space="preserve"><value>角色</value></data>
  <data name="Option_Disabled" xml:space="preserve"><value>已禁用</value></data>
  <data name="Option_Throttle" xml:space="preserve"><value>油门</value></data>
  <data name="Option_Brake" xml:space="preserve"><value>刹车</value></data>
  <data name="Option_Clutch" xml:space="preserve"><value>离合</value></data>
  <data name="Section_PedalFeel" xml:space="preserve"><value>踏板手感</value></data>
  <data name="SliderLabel_DeadzoneKg" xml:space="preserve"><value>死区(kg)</value></data>
  <data name="SliderLabel_MaxForceKg" xml:space="preserve"><value>最大力值(kg)</value></data>
  <data name="SliderLabel_TravelRangeMm" xml:space="preserve"><value>行程起点 / 终点(mm)</value></data>
  <data name="SliderLabel_EndstopFrontStiffness" xml:space="preserve"><value>前限位硬度</value></data>
  <data name="SliderLabel_EndstopEndStiffness" xml:space="preserve"><value>后限位硬度</value></data>
  <data name="Section_SimInputMapping" xml:space="preserve"><value>模拟输入映射</value></data>
  <data name="Subtitle_SimInputMapping" xml:space="preserve"><value>// 将传感器/踏板信号映射到游戏,Pit House 风格</value></data>
  <data name="SliderLabel_MaxThresholdKg" xml:space="preserve"><value>最大阈值(kg)</value></data>
  <data name="Section_Effects" xml:space="preserve"><value>效果</value></data>
  <data name="Subtitle_EffectsTriggers" xml:space="preserve"><value>// 触发条件:ABS 由游戏信号 · Lockup 在刹车 &gt; 0.8 · Threshold 在边沿 · Engine 连续</value></data>
  <data name="Section_Abs" xml:space="preserve"><value>ABS</value></data>
  <data name="Section_TractionControl" xml:space="preserve"><value>牵引力控制</value></data>
  <data name="Section_WheelSpin" xml:space="preserve"><value>车轮打滑</value></data>
  <data name="Section_MBoosterGearShift" xml:space="preserve"><value>换挡</value></data>
  <data name="Section_RoadTexture" xml:space="preserve"><value>路面质感</value></data>
  <data name="Label_Enable" xml:space="preserve"><value>启用</value></data>
  <data name="Button_Test1s" xml:space="preserve"><value>测试 1 秒</value></data>
  <data name="Label_Test" xml:space="preserve"><value>测试</value></data>
  <data name="Section_Lockup" xml:space="preserve"><value>锁死</value></data>
  <data name="Section_Threshold" xml:space="preserve"><value>阈值</value></data>
  <data name="Section_EngineContinuous" xml:space="preserve"><value>发动机震动</value></data>
  <data name="SliderLabel_FrequencyHz" xml:space="preserve"><value>频率 (Hz)</value></data>
  <data name="SliderLabel_Smoothness" xml:space="preserve"><value>平滑度</value></data>
  <data name="SliderLabel_TriggerLevel" xml:space="preserve"><value>触发输入电平</value></data>
  <data name="SliderLabel_VibrationDecay" xml:space="preserve"><value>振动衰减</value></data>
  <data name="Subtitle_CalibrationExperimental" xml:space="preserve"><value>// 实验性 — mBooster 固件可能不予响应</value></data>
  <data name="Label_ReversedDirection" xml:space="preserve"><value>反向</value></data>
  <data name="SliderLabel_MinRaw" xml:space="preserve"><value>最小(原始值)</value></data>
  <data name="SliderLabel_MaxRaw" xml:space="preserve"><value>最大(原始值)</value></data>
  <data name="Button_ReadFromDevice" xml:space="preserve"><value>从设备读取</value></data>
  <data name="Button_Apply" xml:space="preserve"><value>应用</value></data>
  <data name="Section_UniversalHubPedals" xml:space="preserve"><value>通用 Hub · 踏板</value></data>
  <data name="Subtitle_PedalsPort" xml:space="preserve"><value>// 踏板端口(每 2 秒轮询一次)</value></data>
  <data name="Label_PedalsPort" xml:space="preserve"><value>踏板端口</value></data>
  <data name="Section_Accessories" xml:space="preserve"><value>配件</value></data>
  <data name="Label_Port1" xml:space="preserve"><value>端口 1</value></data>
  <data name="Label_Port2" xml:space="preserve"><value>端口 2</value></data>
  <data name="Label_Port3" xml:space="preserve"><value>端口 3</value></data>
  <data name="Section_Profiles" xml:space="preserve"><value>配置文件</value></data>
  <data name="SliderLabel_ApplyProfileOnLaunch" xml:space="preserve"><value>启动时应用配置文件设置</value></data>
  <data name="Section_WheelLedOutput" xml:space="preserve"><value>方向盘 LED 输出</value></data>
  <data name="Subtitle_WheelLedOutput" xml:space="preserve"><value>// RPM 与按键的发送节流</value></data>
  <data name="Hint_LedOptionsRecommendedOff" xml:space="preserve"><value>建议:除非遇到 LED 异常,否则将下方 LED 选项保持为关闭。</value></data>
  <data name="SliderLabel_LimitWheelUpdates" xml:space="preserve"><value>限制对方向盘的更新</value></data>
  <data name="Hint_OnlySendLedWhenChanged" xml:space="preserve"><value>仅在 LED 数据实际变化时才发送。</value></data>
  <data name="SliderLabel_AlwaysResendBitmask" xml:space="preserve"><value>始终重发位掩码</value></data>
  <data name="Hint_AlwaysResendBitmask" xml:space="preserve"><value>在颜色更新时始终发送 LED 位掩码,即使未发生变化。会产生额外流量。</value></data>
  <data name="Section_UsbDetection" xml:space="preserve"><value>USB 检测</value></data>
  <data name="SliderLabel_DisableSerialProbe" xml:space="preserve"><value>禁用串口探测回退(高级)</value></data>
  <data name="Hint_DisableSerialProbe" xml:space="preserve"><value>仅在插件与错误设备通信时需要启用。</value></data>
  <data name="SliderLabel_DisableAb9Detection" xml:space="preserve"><value>禁用 AB9 主动排挡杆检测</value></data>
  <data name="Hint_DisableAb9Detection" xml:space="preserve"><value>跳过 AB9 重连探测。</value></data>
  <data name="Section_DashboardTelemetry" xml:space="preserve"><value>仪表盘遥测</value></data>
  <data name="Label_UploadDashboardOnConnect" xml:space="preserve"><value>连接时上传仪表盘</value></data>
  <data name="Label_DownloadDashboardsFromWheel" xml:space="preserve"><value>从方向盘下载仪表盘</value></data>
  <data name="Label_WheelFirmwareEra" xml:space="preserve"><value>方向盘固件世代:</value></data>
  <data name="Option_FirmwareEraAuto" xml:space="preserve"><value>自动 — 尝试从方向盘握手信息中识别</value></data>
  <data name="Option_FirmwareEra2024" xml:space="preserve"><value>2024 世代 — (URL 订阅)</value></data>
  <data name="Option_FirmwareEra2026" xml:space="preserve"><value>2026 世代 — CSP/KSP</value></data>
  <data name="Hint_FirmwareEra" xml:space="preserve"><value>自动会从方向盘握手中识别固件世代并选择匹配的协议。仅在遥测无法工作时手动覆盖。</value></data>
  <data name="SliderLabel_ShowAllTabs" xml:space="preserve"><value>显示所有选项卡（高级）</value></data>
  <data name="Section_DeviceDefinitions" xml:space="preserve"><value>设备定义</value></data>
  <data name="Button_RedeployDefinitions" xml:space="preserve"><value>重新部署所有定义</value></data>
  <data name="Status_RedeployedFmt" xml:space="preserve"><value>已为 PID {2} 写入 {1} 个定义中的 {0} 个。请重启 SimHub 以生效。</value></data>
  <data name="Section_Reset" xml:space="preserve"><value>重置</value></data>
  <data name="Button_ClearAllSettings" xml:space="preserve"><value>清除所有设置与配置文件</value></data>
  <data name="Hint_ClearAllSettingsWarning" xml:space="preserve"><value>此操作会将所有插件设置和配置文件恢复为默认值。</value></data>
  <data name="Hint_DashboardUploadNotWorking" xml:space="preserve"><value>仪表盘上传功能正在开发中,目前并不会真正把文件推送到方向盘。</value></data>
  <data name="Section_DashboardUpload" xml:space="preserve"><value>仪表盘上传</value></data>
  <data name="Subtitle_DashboardUpload" xml:space="preserve"><value>// 将 .mzdash 文件推送至已连接的方向盘</value></data>
  <data name="Hint_UploadStatusFormat" xml:space="preserve"><value>状态反映方向盘最近一次的 ACK。</value></data>
  <data name="Label_Source" xml:space="preserve"><value>来源</value></data>
  <data name="Option_LocalMzdashFile" xml:space="preserve"><value>本地 .mzdash 文件</value></data>
  <data name="Option_DashboardLibrary" xml:space="preserve"><value>仪表盘库</value></data>
  <data name="Button_PickMzdash" xml:space="preserve"><value>选择 .MZDASH…</value></data>
  <data name="Status_NoFileSelected" xml:space="preserve"><value>(未选择文件)</value></data>
  <data name="Label_Dashboard" xml:space="preserve"><value>仪表盘:</value></data>
  <data name="Button_UploadNow" xml:space="preserve"><value>立即上传</value></data>
  <data name="Status_Idle" xml:space="preserve"><value>空闲</value></data>
  <data name="Label_DashboardName" xml:space="preserve"><value>仪表盘名称:</value></data>
  <data name="Label_RawSize" xml:space="preserve"><value>原始大小:</value></data>
  <data name="Label_Md5" xml:space="preserve"><value>MD5:</value></data>
  <data name="Label_InFlight" xml:space="preserve"><value>传输中:</value></data>
  <data name="Label_LastAckBytes" xml:space="preserve"><value>上次 ACK bytes_written / total:</value></data>
  <data name="Label_LastAckStatus" xml:space="preserve"><value>上次 ACK 状态字节:</value></data>
  <data name="Hint_UploadRequiresConnection" xml:space="preserve"><value>注意:上传需要方向盘已连接并完成管理会话协商。</value></data>
  <data name="Section_WheelFiles" xml:space="preserve"><value>方向盘文件</value></data>
  <data name="Subtitle_WheelFiles" xml:space="preserve"><value>// 已加载到方向盘上的仪表盘</value></data>
  <data name="Hint_DeleteDisabled" xml:space="preserve"><value>删除功能已暂时禁用。</value></data>
  <data name="DataGridHeader_State" xml:space="preserve"><value>状态</value></data>
  <data name="DataGridHeader_Title" xml:space="preserve"><value>标题</value></data>
  <data name="DataGridHeader_DirName" xml:space="preserve"><value>目录名</value></data>
  <data name="DataGridHeader_Hash" xml:space="preserve"><value>Hash</value></data>
  <data name="DataGridHeader_LastModified" xml:space="preserve"><value>最后修改</value></data>
  <data name="Button_Delete" xml:space="preserve"><value>删除</value></data>
  <data name="Tooltip_DeleteDisabled" xml:space="preserve"><value>已暂时禁用。</value></data>
  <data name="Section_CoapServer" xml:space="preserve"><value>CoAP 服务器</value></data>
  <data name="Subtitle_CoapServer" xml:space="preserve"><value>// 启用此选项可阻止 PitHouse 自动启动</value></data>
  <data name="Hint_CoapServerEnabled" xml:space="preserve"><value>为需要的游戏提供官方 MOZA SDK 支持,例如 iRacing 或任何使用 360 Hz 模式的游戏。为此,插件会在回环上运行一个内嵌的 CoAP SDK 控制服务器。</value></data>
  <data name="Hint_CoapStubProcessName" xml:space="preserve"><value>启用期间,插件会运行一个小型替身进程,在进程列表中显示为“MOZA Pit House.exe”。这是正常现象——它让 MOZA SDK 应用能够按名称找到 PitHouse。当你停用此项或关闭 SimHub 时,它会自动退出。</value></data>
  <data name="SliderLabel_EnableCoapServer" xml:space="preserve"><value>启用 CoAP SDK 服务器</value></data>
  <data name="Section_UdpControl" xml:space="preserve"><value>UDP 控制</value></data>
  <data name="Subtitle_UdpControl" xml:space="preserve"><value>// 基于 CBOR over UDP 的简单控制接口</value></data>
  <data name="Hint_UdpControlEnabled" xml:space="preserve"><value>这是一个用于设置转向角度的旧版 UDP 控制接口。已知的唯一用途是 Richard Burns Rally 的 RSF 版本。</value></data>
  <data name="SliderLabel_EnableUdpControl" xml:space="preserve"><value>启用 UDP 控制服务器</value></data>
  <data name="Label_PortNumber" xml:space="preserve"><value>端口</value></data>
  <data name="Section_Status" xml:space="preserve"><value>状态</value></data>
  <data name="Label_CoapServer" xml:space="preserve"><value>CoAP 服务器</value></data>
  <data name="Label_UdpControlServer" xml:space="preserve"><value>UDP 控制</value></data>
  <data name="Section_RecentRequests" xml:space="preserve"><value>最近请求</value></data>
  <data name="Subtitle_RecentRequests" xml:space="preserve"><value>// 每个服务器最近 20 条请求 · 实时</value></data>
  <data name="Section_About" xml:space="preserve"><value>关于</value></data>
  <data name="Subtitle_About" xml:space="preserve"><value>// 开源 SimHub 插件</value></data>
  <data name="Label_AzomTitle" xml:space="preserve"><value>AZOM</value></data>
  <data name="Label_VersionPlaceholder" xml:space="preserve"><value>版本 —</value></data>
  <data name="Hint_AboutDescription" xml:space="preserve"><value>一个非官方 SimHub 插件,通过串口直接与 MOZA Racing 硬件通讯 — 硬件配置、LED 效果管线与仪表盘流式传输。本项目与 MOZA / Gudsen Technology 无关。</value></data>
  <data name="Hint_SponsorshipsAppreciated" xml:space="preserve"><value>非常感谢任何形式的赞助,新增对我没有的硬件的支持会比较困难!</value></data>
  <data name="Hint_ThanksToTesters" xml:space="preserve"><value>衷心感谢所有早期 Alpha 和 Beta 测试者投入大量时间 — 甚至理智 — 陪我搞清楚 MOZA 协议的工作方式。没有你们,就没有这个插件。</value></data>
  <data name="Button_Github" xml:space="preserve"><value>GitHub</value></data>
  <data name="Button_JoinDiscord" xml:space="preserve"><value>加入 Discord</value></data>
  <data name="Button_SponsorDevelopment" xml:space="preserve"><value>赞助开发</value></data>
  <data name="Button_Kofi" xml:space="preserve"><value>在 Ko-fi 上支持我</value></data>
  <data name="Tooltip_Github" xml:space="preserve"><value>github.com/giantorth/moza-simhub-plugin</value></data>
  <data name="Tooltip_JoinDiscord" xml:space="preserve"><value>加入项目 Discord</value></data>
  <data name="Tooltip_Sponsor" xml:space="preserve"><value>github.com/sponsors/giantorth</value></data>
  <data name="Tooltip_Kofi" xml:space="preserve"><value>ko-fi.com/giantorth</value></data>
  <data name="Label_UpdateAvailable" xml:space="preserve"><value>有可用更新</value></data>
  <data name="Button_OpenReleaseNotes" xml:space="preserve"><value>打开发布说明</value></data>
  <data name="Button_SkipThisVersion" xml:space="preserve"><value>跳过此版本</value></data>
  <data name="Button_DismissUpdate" xml:space="preserve"><value>忽略</value></data>
  <data name="Banner_SdkSuggestionText" xml:space="preserve"><value>如果您想阻止 MOZA Pit House 启动，请启用 SDK 支持。</value></data>
  <data name="Button_ConfigureSdk" xml:space="preserve"><value>配置 SDK</value></data>
  <data name="Button_Dismiss" xml:space="preserve"><value>忽略</value></data>
  <data name="Button_RestartSimHub" xml:space="preserve"><value>重启 SimHub</value></data>
  <data name="Label_WhatsNew" xml:space="preserve"><value>v{0} 新增内容</value></data>
  <data name="Label_CheckForUpdates" xml:space="preserve"><value>自动检查更新</value></data>
  <data name="Label_ReleaseChannel" xml:space="preserve"><value>发布通道</value></data>
  <data name="Option_ReleaseChannelStable" xml:space="preserve"><value>稳定版</value></data>
  <data name="Button_CheckNow" xml:space="preserve"><value>立即检查</value></data>
  <data name="Status_UpdateNeverChecked" xml:space="preserve"><value>从未检查</value></data>
  <data name="Status_UpdateChecking" xml:space="preserve"><value>正在检查…</value></data>
  <data name="Status_UpdateUpToDate" xml:space="preserve"><value>已是最新</value></data>
  <data name="Status_UpdateFailedNetwork" xml:space="preserve"><value>检查失败(网络)</value></data>
  <data name="Status_UpdateFailedHttp" xml:space="preserve"><value>检查失败(服务器)</value></data>
  <data name="Status_UpdateFailedParse" xml:space="preserve"><value>检查失败(响应格式)</value></data>
  <data name="Button_InstallUpdate" xml:space="preserve"><value>安装更新</value></data>
  <data name="Status_DownloadingStart" xml:space="preserve"><value>正在开始下载…</value></data>
  <data name="Status_Downloading" xml:space="preserve"><value>正在下载 {0}%({1} / {2})</value></data>
  <data name="Status_DownloadingIndeterminate" xml:space="preserve"><value>正在下载…({0})</value></data>
  <data name="Status_Extracting" xml:space="preserve"><value>正在解压…</value></data>
  <data name="Status_Installing" xml:space="preserve"><value>正在安装…</value></data>
  <data name="Status_InstalledRestartRequired" xml:space="preserve"><value>更新已安装 — 重启 SimHub 以加载 v{0}</value></data>
  <data name="Status_InstallFailed" xml:space="preserve"><value>安装失败:{0}</value></data>
  <data name="Status_InstallFailedBadPackage" xml:space="preserve"><value>发布包无效</value></data>
  <data name="Status_InstallFailedPendingRestart" xml:space="preserve"><value>上次安装尚未完成 — 请先重启 SimHub</value></data>
  <data name="Status_InstallFailedWriteDenied" xml:space="preserve"><value>无法写入插件文件夹</value></data>
  <data name="Section_Updates" xml:space="preserve"><value>更新</value></data>
  <data name="Subtitle_Updates" xml:space="preserve"><value>// 插件内更新提醒</value></data>
  <data name="Section_Bandwidth" xml:space="preserve"><value>带宽</value></data>
  <data name="Subtitle_Bandwidth" xml:space="preserve"><value>// 串口吞吐 · 30 秒窗口</value></data>
  <data name="Label_Inbound" xml:space="preserve"><value>入站</value></data>
  <data name="Label_Outbound" xml:space="preserve"><value>出站</value></data>
  <data name="Label_Capacity" xml:space="preserve"><value>容量</value></data>
  <data name="Label_Peak" xml:space="preserve"><value>峰值</value></data>
  <data name="Label_Session" xml:space="preserve"><value>本次会话</value></data>
  <data name="Section_SerialTrafficCapture" xml:space="preserve"><value>串口流量捕获</value></data>
  <data name="Subtitle_SerialTrafficCapture" xml:space="preserve"><value>// 记录每一帧 TX/RX</value></data>
  <data name="Hint_CaptureDataInMemory" xml:space="preserve"><value>数据仅保存在内存中 — 启动之间不会保留。点击“停止”可将诊断数据导出为 ZIP。</value></data>
  <data name="Button_StartCapture" xml:space="preserve"><value>开始捕获</value></data>
  <data name="Label_AlwaysCaptureOnStartup" xml:space="preserve"><value>启动 / 切换游戏时总是开始诊断捕获</value></data>
  <data name="Tooltip_AlwaysCaptureOnStartup" xml:space="preserve"><value>启用后,每次插件启动时都会自动开始串口流量捕获。</value></data>
  <data name="Button_ExportBundle" xml:space="preserve"><value>导出诊断包(ZIP)…</value></data>
  <data name="Button_CopyCapture" xml:space="preserve"><value>复制捕获至剪贴板</value></data>
  <data name="Section_FullDiagReport" xml:space="preserve"><value>完整诊断报告</value></data>
  <data name="Subtitle_FullDiagReport" xml:space="preserve"><value>// 调试信息</value></data>
  <data name="Button_Expand" xml:space="preserve"><value>展开</value></data>
  <data name="Button_Collapse" xml:space="preserve"><value>折叠</value></data>
  <data name="Button_CopyAll" xml:space="preserve"><value>全部复制到剪贴板</value></data>
  <data name="Hint_ClickExpandToRender" xml:space="preserve"><value>点击“展开”以生成完整的多段诊断报告。</value></data>
  <data name="Hint_FullDiagRendered" xml:space="preserve"><value>// {0} 行 · 内容与导出包相同</value></data>
  <data name="Hint_FullDiagRenderFailed" xml:space="preserve"><value>// 渲染失败</value></data>
  <data name="Hint_MBoosterIntro" xml:space="preserve"><value>已连接的每个 mBooster 都会显示在下方。为每个设备选择一个角色(油门/刹车/离合)以分配其踏板位置。校准部分为实验性功能。</value></data>
  <data name="Hint_MBoosterCalibrationWarning" xml:space="preserve"><value>尚未经过测试。</value></data>
  <data name="Title_PickLedColor" xml:space="preserve"><value>选择 LED 颜色</value></data>
  <data name="Label_Palette" xml:space="preserve"><value>调色板</value></data>
  <data name="Label_Last" xml:space="preserve"><value>上次</value></data>
  <data name="Label_FineTuneRgb" xml:space="preserve"><value>微调 · RGB</value></data>
  <data name="Button_Cancel" xml:space="preserve"><value>取消</value></data>
  <data name="Button_Ok" xml:space="preserve"><value>确定</value></data>
  <data name="Section_BaseAmbientLeds" xml:space="preserve"><value>MOZA WHEEL BASE · 环境氛围灯</value></data>
  <data name="Label_BaseModel" xml:space="preserve"><value>基座型号</value></data>
  <data name="Hint_NoBaseAmbientDetected" xml:space="preserve"><value>未检测到基座环境灯。R9/R12 基座不带 LED 灯条;此面板仅在 R21/R25/R27 等型号上启用。</value></data>
  <data name="Section_Mode" xml:space="preserve"><value>模式</value></data>
  <data name="SliderLabel_IndicatorState" xml:space="preserve"><value>指示灯状态</value></data>
  <data name="Option_Off" xml:space="preserve"><value>关闭</value></data>
  <data name="Option_On" xml:space="preserve"><value>开启</value></data>
  <data name="SliderLabel_StandbyAnimation" xml:space="preserve"><value>待机动画</value></data>
  <data name="Option_Constant" xml:space="preserve"><value>常亮</value></data>
  <data name="Option_Breath" xml:space="preserve"><value>呼吸</value></data>
  <data name="Option_Cycle" xml:space="preserve"><value>循环</value></data>
  <data name="Option_Rainbow" xml:space="preserve"><value>彩虹</value></data>
  <data name="Option_Flow" xml:space="preserve"><value>流光</value></data>
  <data name="Section_Brightness" xml:space="preserve"><value>亮度</value></data>
  <data name="SliderLabel_Brightness" xml:space="preserve"><value>亮度</value></data>
  <data name="Section_Sleep" xml:space="preserve"><value>休眠</value></data>
  <data name="SliderLabel_SleepMode" xml:space="preserve"><value>休眠模式</value></data>
  <data name="Option_Enabled" xml:space="preserve"><value>已启用</value></data>
  <data name="SliderLabel_SleepTimeout" xml:space="preserve"><value>休眠超时</value></data>
  <data name="Section_PowerOnOffColor" xml:space="preserve"><value>开机 / 关机颜色</value></data>
  <data name="SliderLabel_StartupColor" xml:space="preserve"><value>开机颜色</value></data>
  <data name="SliderLabel_ShutdownColor" xml:space="preserve"><value>关机颜色</value></data>
  <data name="Section_MozaDashboard" xml:space="preserve"><value>MOZA 仪表盘</value></data>
  <data name="Status_SearchingForDashboard" xml:space="preserve"><value>正在搜索仪表盘…</value></data>
  <data name="Section_IndicatorModes" xml:space="preserve"><value>指示灯模式</value></data>
  <data name="SliderLabel_RpmIndicatorMode" xml:space="preserve"><value>RPM 指示模式</value></data>
  <data name="Option_SimHubMode" xml:space="preserve"><value>SimHub 模式</value></data>
  <data name="Option_AlwaysOn" xml:space="preserve"><value>始终开启</value></data>
  <data name="SliderLabel_RpmDisplayMode" xml:space="preserve"><value>RPM 显示模式</value></data>
  <data name="Option_Mode1" xml:space="preserve"><value>模式 1</value></data>
  <data name="Option_Mode2" xml:space="preserve"><value>模式 2</value></data>
  <data name="SliderLabel_FlagsIndicatorMode" xml:space="preserve"><value>旗帜指示模式</value></data>
  <data name="SliderLabel_RpmBrightness" xml:space="preserve"><value>RPM 亮度</value></data>
  <data name="SliderLabel_FlagsBrightness" xml:space="preserve"><value>旗帜亮度</value></data>
  <data name="Section_RpmLedColors" xml:space="preserve"><value>RPM LED 颜色</value></data>
  <data name="Section_RpmBlinkColors" xml:space="preserve"><value>RPM 闪烁颜色</value></data>
  <data name="Subtitle_RpmBlinkColors" xml:space="preserve"><value>// 当 RPM 触发红线时显示</value></data>
  <data name="Section_FlagLedColors" xml:space="preserve"><value>旗帜 LED 颜色</value></data>
  <data name="Label_SteeringAngle" xml:space="preserve"><value>方向盘角度</value></data>
  <data name="Toggle_Off" xml:space="preserve"><value>关</value></data>
  <data name="Toggle_On" xml:space="preserve"><value>开</value></data>
  <data name="TabHeader_Inputs" xml:space="preserve"><value>输入</value></data>
  <data name="TabHeader_Dashboard" xml:space="preserve"><value>仪表盘</value></data>
  <data name="TabHeader_Leds" xml:space="preserve"><value>LEDs</value></data>
  <data name="TabHeader_Rpm" xml:space="preserve"><value>RPM</value></data>
  <data name="TabHeader_Buttons" xml:space="preserve"><value>按键</value></data>
  <data name="TabHeader_Knobs" xml:space="preserve"><value>旋钮</value></data>
  <data name="TabHeader_Files" xml:space="preserve"><value>文件</value></data>
  <data name="TabHeader_Sleep" xml:space="preserve"><value>休眠</value></data>
  <data name="Status_SearchingForWheel" xml:space="preserve"><value>正在搜索方向盘…</value></data>
  <data name="Section_LivePaddles" xml:space="preserve"><value>实时拨片</value></data>
  <data name="Label_PaddleLeft" xml:space="preserve"><value>左</value></data>
  <data name="Label_PaddleRight" xml:space="preserve"><value>右</value></data>
  <data name="Label_PaddleCombined" xml:space="preserve"><value>合并</value></data>
  <data name="Section_ActiveButtons" xml:space="preserve"><value>活动按键</value></data>
  <data name="Section_Joystick" xml:space="preserve"><value>摇杆</value></data>
  <data name="Subtitle_JoystickAssignment" xml:space="preserve"><value>// 方向摇杆分配</value></data>
  <data name="Hint_NoJoystickConfig" xml:space="preserve"><value>方向盘尚未上报摇杆配置。请连接方向盘并等待身份探测完成。</value></data>
  <data name="Label_EnableDashboardTelemetry" xml:space="preserve"><value>启用仪表盘遥测</value></data>
  <data name="Button_LoadMzdash" xml:space="preserve"><value>加载 .MZDASH…</value></data>
  <data name="Button_SetFolder" xml:space="preserve"><value>设置文件夹…</value></data>
  <data name="Button_AutoDetect" xml:space="preserve"><value>自动检测</value></data>
  <data name="Tooltip_LoadMzdash" xml:space="preserve"><value>加载本地 .mzdash 文件用于 tier-def 通道匹配</value></data>
  <data name="Tooltip_SetFolder" xml:space="preserve"><value>将一个包含 .mzdash 文件的文件夹设为仪表盘库</value></data>
  <data name="Tooltip_AutoDetect" xml:space="preserve"><value>自动检测已连接方向盘的仪表盘文件夹</value></data>
  <data name="Button_SendTestPattern" xml:space="preserve"><value>▶ 发送测试图案</value></data>
  <data name="Button_StopTest" xml:space="preserve"><value>■ 停止</value></data>
  <data name="Section_ChannelMappings" xml:space="preserve"><value>通道映射</value></data>
  <data name="Hint_ClickPencilForProperty" xml:space="preserve"><value>铅笔选择属性，或用公式按钮编写 NCalc / js: 表达式</value></data>
  <data name="Status_LoadingChannelMappings" xml:space="preserve"><value>正在加载通道映射…</value></data>
  <data name="DataGridHeader_Channel" xml:space="preserve"><value>通道</value></data>
  <data name="DataGridHeader_SimHubProperty" xml:space="preserve"><value>SimHub 属性</value></data>
  <data name="DataGridHeader_CurrentValue" xml:space="preserve"><value>当前值</value></data>
  <data name="Tooltip_EditMapping" xml:space="preserve"><value>编辑 SimHub 属性绑定</value></data>
  <data name="Tooltip_EditFormula" xml:space="preserve"><value>以公式方式编辑（NCalc [property] / js:）</value></data>
  <data name="Button_ResetToDefaults" xml:space="preserve"><value>重置为默认</value></data>
  <data name="Button_ResetField" xml:space="preserve"><value>重置字段</value></data>
  <data name="Button_SplitField" xml:space="preserve"><value>拆分字段</value></data>
  <data name="Button_BitSplit" xml:space="preserve"><value>位拆分</value></data>
  <data name="Button_MergePrev" xml:space="preserve"><value>合并 ◀</value></data>
  <data name="Button_MergeNext" xml:space="preserve"><value>合并 ▶</value></data>
  <data name="Button_RemoveSplit" xml:space="preserve"><value>移除拆分</value></data>
  <data name="Viz_Title" xml:space="preserve"><value>实时 FSR1 数据</value></data>
  <data name="Edit_StartByte" xml:space="preserve"><value>起始字节</value></data>
  <data name="Edit_StartBit" xml:space="preserve"><value>起始位</value></data>
  <data name="Edit_BitWidth" xml:space="preserve"><value>位宽</value></data>
  <data name="Edit_EndByte" xml:space="preserve"><value>结束字节</value></data>
  <data name="Edit_Endian_LE" xml:space="preserve"><value>小端序</value></data>
  <data name="Edit_Scale" xml:space="preserve"><value>缩放</value></data>
  <data name="Edit_Bias" xml:space="preserve"><value>偏置</value></data>
  <data name="Section_Display" xml:space="preserve"><value>显示</value></data>
  <data name="SliderLabel_DisplayBrightness" xml:space="preserve"><value>显示亮度</value></data>
  <data name="SliderLabel_StandbyTime" xml:space="preserve"><value>待机时间</value></data>
  <data name="Option_Time1Min" xml:space="preserve"><value>1 分钟</value></data>
  <data name="Option_Time2Min" xml:space="preserve"><value>2 分钟</value></data>
  <data name="Option_Time3Min" xml:space="preserve"><value>3 分钟</value></data>
  <data name="Option_Time4Min" xml:space="preserve"><value>4 分钟</value></data>
  <data name="Option_Time5Min" xml:space="preserve"><value>5 分钟</value></data>
  <data name="Option_Time10Min" xml:space="preserve"><value>10 分钟</value></data>
  <data name="Option_Time15Min" xml:space="preserve"><value>15 分钟</value></data>
  <data name="Option_Time20Min" xml:space="preserve"><value>20 分钟</value></data>
  <data name="Option_Time25Min" xml:space="preserve"><value>25 分钟</value></data>
  <data name="Option_Time30Min" xml:space="preserve"><value>30 分钟</value></data>
  <data name="Option_Time35Min" xml:space="preserve"><value>35 分钟</value></data>
  <data name="Option_Time40Min" xml:space="preserve"><value>40 分钟</value></data>
  <data name="Option_Time45Min" xml:space="preserve"><value>45 分钟</value></data>
  <data name="Option_Time1Hour" xml:space="preserve"><value>1 小时</value></data>
  <data name="Option_Time2Hour" xml:space="preserve"><value>2 小时</value></data>
  <data name="Option_Time3Hour" xml:space="preserve"><value>3 小时</value></data>
  <data name="Option_Time4Hour" xml:space="preserve"><value>4 小时</value></data>
  <data name="Option_Time5Hour" xml:space="preserve"><value>5 小时</value></data>
  <data name="Section_RpmLedMode" xml:space="preserve"><value>RPM LED 模式</value></data>
  <data name="SliderLabel_RpmLedMode" xml:space="preserve"><value>RPM LED 模式</value></data>
  <data name="Option_Static" xml:space="preserve"><value>静态</value></data>
  <data name="SliderLabel_RpmIdleEffect" xml:space="preserve"><value>RPM 待机效果</value></data>
  <data name="Option_Breathing" xml:space="preserve"><value>呼吸</value></data>
  <data name="Option_ColorCycle" xml:space="preserve"><value>颜色循环</value></data>
  <data name="Option_SandFlow" xml:space="preserve"><value>流沙</value></data>
  <data name="Option_RgbPulse" xml:space="preserve"><value>RGB 脉冲</value></data>
  <data name="SliderLabel_RpmIdleSpeed" xml:space="preserve"><value>RPM 待机速度</value></data>
  <data name="Section_RpmLedColorsStatic" xml:space="preserve"><value>RPM LED 颜色(静态)</value></data>
  <data name="Subtitle_RpmLedColorsStatic" xml:space="preserve"><value>// 在没有遥测时显示 · 点击 LED 可重新上色</value></data>
  <data name="Label_LedPlaceholder" xml:space="preserve"><value>LED 01</value></data>
  <data name="Subtitle_ClickFlagToRecolor" xml:space="preserve"><value>// 点击旗帜以重新上色</value></data>
  <data name="Label_FlagPlaceholder" xml:space="preserve"><value>旗帜 1</value></data>
  <data name="Section_EsWheelRpmIndicator" xml:space="preserve"><value>RPM 指示</value></data>
  <data name="Subtitle_EsLegacy" xml:space="preserve"><value>// 旧版 ES 协议</value></data>
  <data name="SliderLabel_IndicatorMode" xml:space="preserve"><value>指示模式</value></data>
  <data name="SliderLabel_DisplayMode" xml:space="preserve"><value>显示模式</value></data>
  <data name="Section_ButtonLedMode" xml:space="preserve"><value>按键 LED 模式</value></data>
  <data name="SliderLabel_ButtonLedMode" xml:space="preserve"><value>按键 LED 模式</value></data>
  <data name="SliderLabel_ButtonIdleEffect" xml:space="preserve"><value>按键待机效果</value></data>
  <data name="SliderLabel_ButtonIdleSpeed" xml:space="preserve"><value>按键待机速度</value></data>
  <data name="Section_ButtonLedColors" xml:space="preserve"><value>按键 LED 颜色</value></data>
  <data name="Subtitle_ButtonLedColors" xml:space="preserve"><value>// 点击按键以重新上色 · “遥测时默认色”会用所选颜色替换未按下按键</value></data>
  <data name="Label_ButtonPlaceholder" xml:space="preserve"><value>按键 01</value></data>
  <data name="Section_KnobLedMode" xml:space="preserve"><value>旋钮 LED 模式</value></data>
  <data name="SliderLabel_KnobLedMode" xml:space="preserve"><value>旋钮 LED 模式</value></data>
  <data name="SliderLabel_KnobDefaultDuringTelemetry" xml:space="preserve"><value>熄灭时恢复颜色</value></data>
  <data name="Tooltip_KnobDefaultDuringTelemetry" xml:space="preserve"><value>当 SimHub 将旋钮 LED 完全熄灭时，恢复方向盘存储的旋钮颜色，而不是保持熄灭。</value></data>
  <data name="Section_KnobTelemetryRestore" xml:space="preserve"><value>遥测颜色恢复</value></data>
  <data name="SliderLabel_KnobStaticTimeout" xml:space="preserve"><value>最长静止时间</value></data>
  <data name="Tooltip_KnobStaticTimeout" xml:space="preserve"><value>当遥测颜色保持不变达到此时长后，恢复旋钮的原生颜色。0 = 关闭。</value></data>
  <data name="SliderLabel_KnobIdleEffect" xml:space="preserve"><value>旋钮待机效果</value></data>
  <data name="SliderLabel_KnobIdleSpeed" xml:space="preserve"><value>旋钮待机速度</value></data>
  <data name="Section_KnobSettings" xml:space="preserve"><value>旋钮设置</value></data>
  <data name="Label_SignalMode" xml:space="preserve"><value>信号模式</value></data>
  <data name="Subtitle_SignalMode" xml:space="preserve"><value>// 每个旋钮如何上报输入</value></data>
  <data name="SliderLabel_AllRotaries" xml:space="preserve"><value>所有旋钮</value></data>
  <data name="Label_Colours" xml:space="preserve"><value>颜色</value></data>
  <data name="Subtitle_KnobColours" xml:space="preserve"><value>// 点击环上任意 LED,或点中心色块以编辑该旋钮的当前色</value></data>
  <data name="Label_KnobEditing" xml:space="preserve"><value>正在编辑 · 旋钮 1 · 当前色</value></data>
  <data name="Button_FillRingWithSelected" xml:space="preserve"><value>用所选色填充整圈</value></data>
  <data name="Button_CopyKnobToAll" xml:space="preserve"><value>将此旋钮复制到全部</value></data>
  <data name="Banner_DashboardUploadNotWorkingYet" xml:space="preserve"><value>⚠  仪表盘上传尚未生效</value></data>
  <data name="Section_SleepLight" xml:space="preserve"><value>休眠灯</value></data>
  <data name="Subtitle_SleepLight" xml:space="preserve"><value>// 闲置超时后方向盘所显示的画面</value></data>
  <data name="SliderLabel_Speed" xml:space="preserve"><value>速度</value></data>
  <data name="SliderLabel_Color" xml:space="preserve"><value>颜色</value></data>
  <data name="Section_Language" xml:space="preserve"><value>语言</value></data>
  <data name="SliderLabel_Language" xml:space="preserve"><value>语言</value></data>
  <data name="Hint_LanguageChangeRestart" xml:space="preserve"><value>关闭并重新打开此设置页面以应用新语言。“自动”会先跟随 SimHub 的语言设置,再跟随系统语言。</value></data>
  <!-- PitHouse preset import (Button_ImportProfile + Import_*) -->
  <data name="Button_ImportProfile" xml:space="preserve"><value>导入配置…</value></data>
  <data name="Import_DialogTitle" xml:space="preserve"><value>导入 PitHouse 预设</value></data>
  <data name="Import_Tab_Browse" xml:space="preserve"><value>浏览文件…</value></data>
  <data name="Import_Category_Motor" xml:space="preserve"><value>力反馈底座 (Motor)</value></data>
  <data name="Import_Category_Pedals" xml:space="preserve"><value>踏板</value></data>
  <data name="Import_NoFolderFound" xml:space="preserve"><value>未找到 PitHouse 预设文件夹。请设置自定义路径或使用浏览。</value></data>
  <data name="Import_SetCustomFolder" xml:space="preserve"><value>设置文件夹…</value></data>
  <data name="Import_ConfirmHeader" xml:space="preserve"><value>正在将"{0}"应用到配置"{1}"。以下设置将被更改：</value></data>
  <data name="Import_NoChangesHeader" xml:space="preserve"><value>此预设中的所有值已与您的活动配置匹配。</value></data>
  <data name="Import_NotImportedHeader" xml:space="preserve"><value>未导入（插件中无对应项）：</value></data>
  <data name="Import_ApplyButton" xml:space="preserve"><value>应用</value></data>
  <data name="Import_CancelButton" xml:space="preserve"><value>取消</value></data>
  <data name="Import_NextButton" xml:space="preserve"><value>下一步</value></data>
  <data name="Import_BackButton" xml:space="preserve"><value>返回</value></data>
  <data name="Import_BrowseDescription" xml:space="preserve"><value>从系统任意位置选择 PitHouse 预设 JSON 文件。</value></data>
  <data name="Import_Error_InvalidJson" xml:space="preserve"><value>文件不是有效的 JSON: {0}</value></data>
  <data name="Import_Error_UnsupportedType" xml:space="preserve"><value>不支持的预设类型 "{0}"。仅支持 Motor 和 Pedals 预设。</value></data>
  <data name="Status_Connected" xml:space="preserve"><value>已连接</value></data>
  <data name="Status_Recovering" xml:space="preserve"><value>正在恢复…</value></data>
  <data name="Status_Parked" xml:space="preserve"><value>已暂停</value></data>
  <data name="Status_TelemetryParked" xml:space="preserve"><value>多次失败后已停止遥测——重新启用以重试</value></data>
  <data name="Status_DegradedScreenless" xml:space="preserve"><value>方向盘无显示屏——无需遥测</value></data>
  <data name="Banner_PortLocked_Title" xml:space="preserve"><value>检测到 MOZA 硬件，但端口已被占用</value></data>
  <data name="Banner_PortLocked_Body" xml:space="preserve"><value>在 {0} 上找到 MOZA 设备，但端口被其他应用程序占用。请关闭 MOZA PitHouse（或任何与底座通信的程序）后点击刷新。</value></data>
  <data name="Banner_PortVanished_Title" xml:space="preserve"><value>MOZA 端口已消失</value></data>
  <data name="Banner_PortVanished_Body" xml:space="preserve"><value>{0} 上的 MOZA 设备已停止响应打开操作。请重新插拔底座（或其 USB 线）后点击刷新。</value></data>
  <data name="Banner_TelemetryDegraded_Title" xml:space="preserve"><value>MOZA 方向盘没有显示屏</value></data>
  <data name="Banner_TelemetryDegraded_Body" xml:space="preserve"><value>对于没有屏幕的方向盘这是正常现象——无需任何操作。</value></data>
  <data name="Banner_TelemetryParked_Title" xml:space="preserve"><value>多次失败后遥测已停止</value></data>
  <data name="Banner_TelemetryParked_Body" xml:space="preserve"><value>关闭再开启仪表盘遥测以重试。</value></data>
  <data name="Banner_RestartSimHub_Title" xml:space="preserve"><value>重启 SimHub</value></data>
  <data name="Banner_RestartSimHub_Body" xml:space="preserve"><value>已部署新的设备定义。请重启 SimHub 以在“设备”中添加它们。</value></data>
  <data name="Banner_WheelFwOutdated_Title" xml:space="preserve"><value>建议更新方向盘固件</value></data>
  <data name="Banner_WheelFwOutdated_BodyFmt" xml:space="preserve"><value>{0} 使用旧版协议响应，本次会话中方向盘功能受限。请在 MOZA Pit House 中更新方向盘和基座固件，然后重启 SimHub。</value></data>
  <data name="Banner_WheelFwOutdated_GenericSubject" xml:space="preserve"><value>已连接的方向盘</value></data>
  <data name="Banner_ProfileNotAdded_TitleFmt" xml:space="preserve"><value>{0} 尚未在 SimHub 中添加</value></data>
  <data name="Banner_ProfileNotAddedDash_Body" xml:space="preserve"><value>已连接 MOZA 仪表盘，但该设备尚未在 SimHub 中添加。请打开 设备 &gt; 添加设备 &gt; {0}。</value></data>
  <data name="Banner_ProfileNotAddedBaseAmbient_Body" xml:space="preserve"><value>此底座带有氛围 LED 灯带，但 “{0}” 尚未在 SimHub 中添加。请打开 设备 &gt; 添加设备 &gt; {0} 以驱动灯带。</value></data>
  <data name="Banner_ProfileNotAddedWheel_Body" xml:space="preserve"><value>方向盘 “{1}” 已连接，但 “{0}” 尚未在 SimHub 中添加。请打开 设备 &gt; 添加设备 &gt; {0}。</value></data>
  <data name="Banner_PortFallbackName" xml:space="preserve"><value>MOZA COM 端口</value></data>
  <data name="DeviceDef_KnobIndicators" xml:space="preserve"><value>旋钮指示灯</value></data>
  <data name="Sdk_Status_Disabled" xml:space="preserve"><value>已禁用</value></data>
  <data name="Sdk_Status_Starting" xml:space="preserve"><value>正在启动…</value></data>
  <data name="Sdk_Status_Stopped" xml:space="preserve"><value>已停止</value></data>
  <data name="Sdk_Status_RunningPid" xml:space="preserve"><value>正在运行 (PID {0})</value></data>
  <data name="Sdk_ServerNotStarted" xml:space="preserve"><value>服务器未启动——使用上方开关启用</value></data>
  <data name="Sdk_NoRequestsYet" xml:space="preserve"><value>暂无请求</value></data>
  <data name="Sdk_NoRequestsYet_Udp" xml:space="preserve"><value>暂无请求——第三方工具仅在读取或写入设置时才与此通信</value></data>
  <data name="Status_CapturingClickStop" xml:space="preserve"><value>正在捕获…（已开启持续捕获——准备好后点击停止）</value></data>
  <data name="Status_CapturingOpenTab" xml:space="preserve"><value>正在捕获…（打开其他选项卡并使用设备，然后返回此处停止）</value></data>
  <data name="Status_ExportedTo" xml:space="preserve"><value>已导出到 {0}</value></data>
  <data name="Status_CalibrationSent" xml:space="preserve"><value>已发送校准</value></data>
  <data name="Status_HbCalibrating" xml:space="preserve"><value>正在校准——拉到底然后松开</value></data>
  <data name="Status_Done" xml:space="preserve"><value>完成</value></data>
  <data name="Status_TelemetrySenderUnavailableInit" xml:space="preserve"><value>遥测发送器不可用（插件未初始化）。</value></data>
  <data name="Status_PickMzdashFirst" xml:space="preserve"><value>请先选择一个 .mzdash 文件或库条目。</value></data>
  <data name="Status_NoConfigJsonState" xml:space="preserve"><value>（尚未收到 configJson 状态）</value></data>
  <data name="Status_PluginNotLoaded" xml:space="preserve"><value>插件未加载</value></data>
  <data name="Upload_CannotResolveBytes" xml:space="preserve"><value>无法解析 “{0}” 的原始字节——请改为选择本地文件。</value></data>
  <data name="Upload_FolderPrefix" xml:space="preserve"><value>文件夹：{0}</value></data>
  <data name="Upload_Queued" xml:space="preserve"><value>上传已排队——正在将 “{0}” 推送到方向盘…</value></data>
  <data name="Upload_NotStarted" xml:space="preserve"><value>未开始上传——方向盘未连接或尚无管理会话。</value></data>
  <data name="Upload_Complete" xml:space="preserve"><value>上传完成 (bytes_written={0} == total_size={1}, status=0x{2})</value></data>
  <data name="Upload_Stopped" xml:space="preserve"><value>上传已停止 (bytes_written={0} / total_size={1}, status=0x{2})</value></data>
  <data name="Upload_FileDialog_Title" xml:space="preserve"><value>选择要上传的 .mzdash 文件</value></data>
  <data name="Upload_FileDialog_Filter" xml:space="preserve"><value>Moza 仪表盘 (*.mzdash)|*.mzdash|所有文件 (*.*)|*.*</value></data>
  <data name="Upload_FolderDialog_Description" xml:space="preserve"><value>选择包含 .mzdash 仪表盘文件的文件夹</value></data>
  <data name="Upload_AutoDetect_Caption" xml:space="preserve"><value>自动检测仪表盘文件夹</value></data>
  <data name="Upload_AutoDetect_NotFound" xml:space="preserve"><value>未在以下位置找到 MOZA Pit House 仪表盘文件夹：
{0}

请安装 MOZA Pit House 并加载一个仪表盘，或使用“设置文件夹…”指向自定义位置。</value></data>
  <data name="Upload_AutoDetect_NoFolderForWheel" xml:space="preserve"><value>找不到已连接方向盘（UID {0}）的仪表盘文件夹。
已查找：
{1}

请先在 MOZA Pit House 中为此方向盘打开一个仪表盘。</value></data>
  <data name="Upload_AutoDetect_NoFolders" xml:space="preserve"><value>在 _dashes 下未找到特定方向盘的仪表盘文件夹。请打开 MOZA Pit House 加载一个仪表盘后重试。</value></data>
  <data name="Upload_AutoDetect_Multiple" xml:space="preserve"><value>找到多个仪表盘文件夹（{0}）且未连接方向盘。请连接方向盘后重试，或使用“设置文件夹…”手动选择。</value></data>
  <data name="Dialog_ClearAllSettings_Body" xml:space="preserve"><value>这将永久删除所有插件设置和配置文件。

确定吗？</value></data>
  <data name="Dialog_ClearAllSettings_Caption" xml:space="preserve"><value>清除所有设置</value></data>
  <data name="Dialog_RedeployDefinitions_Caption" xml:space="preserve"><value>重新部署设备定义</value></data>
  <data name="Dialog_RedeployDefinitions_Body" xml:space="preserve"><value>这将根据已连接的基座，重新写入所有已知 MOZA 方向盘、仪表盘和基座的 SimHub 设备定义。

对这些文件的手动修改将丢失。是否继续？</value></data>
  <data name="Dialog_ExportFailed" xml:space="preserve"><value>导出失败：{0}</value></data>
  <data name="Dialog_ReadMzdashFailed" xml:space="preserve"><value>无法读取 .mzdash 文件：
{0}</value></data>
  <data name="Dialog_CannotDeleteNoId" xml:space="preserve"><value>无法删除 “{0}”：方向盘未分配 id。</value></data>
  <data name="Dialog_ConfirmDelete_Body" xml:space="preserve"><value>从方向盘删除 “{0}”？

DirName: {1}
Id: {2}</value></data>
  <data name="Dialog_ConfirmDelete_Caption" xml:space="preserve"><value>Moza — 确认删除</value></data>
  <data name="Dialog_TelemetrySenderUnavailable" xml:space="preserve"><value>遥测发送器不可用。</value></data>
  <data name="Dialog_CompletelyRemoveTimeout" xml:space="preserve"><value>completelyRemove(“{0}”) 超时。该仪表盘可能仍存在于方向盘上。</value></data>
  <data name="Import_Label_Folder" xml:space="preserve"><value>文件夹</value></data>
  <data name="Import_Label_Preset" xml:space="preserve"><value>预设</value></data>
  <data name="Import_Label_Profile" xml:space="preserve"><value>配置文件</value></data>
  <data name="Import_Label_Changes" xml:space="preserve"><value>更改</value></data>
  <data name="Import_NoMotorPresets" xml:space="preserve"><value>// 此文件夹中没有 Motor 预设</value></data>
  <data name="Import_NoPedalsPresets" xml:space="preserve"><value>// 此文件夹中没有 Pedals 预设</value></data>
  <data name="Import_NoActiveProfile" xml:space="preserve"><value>没有活动的 SimHub 配置文件。</value></data>
  <data name="Import_Footer_NoMappable" xml:space="preserve"><value>此预设中没有可映射的设置</value></data>
  <data name="Import_Footer_AllMatch" xml:space="preserve"><value>全部 {0} 项设置已匹配——无需应用</value></data>
  <data name="Import_Footer_WillChange" xml:space="preserve"><value>{1} 项设置中将更改 {0} 项</value></data>
  <data name="Status_CaptureStopped" xml:space="preserve"><value>已停止——已捕获 {0} 帧</value></data>
  <data name="Diag_ZipFilter" xml:space="preserve"><value>ZIP 压缩包 (*.zip)|*.zip</value></data>
  <data name="SliderLabel_Interpolation" xml:space="preserve"><value>插值</value></data>
  <data name="SliderLabel_PaddleCalibration" xml:space="preserve"><value>拨片校准</value></data>
  <data name="Button_RestartWheelbase" xml:space="preserve"><value>重启基座</value></data>
  <data name="Button_CalibrateStart" xml:space="preserve"><value>开始</value></data>
  <data name="Button_CalibrateSave" xml:space="preserve"><value>保存</value></data>
  <data name="Dialog_RestartWheelbase_Caption" xml:space="preserve"><value>重启基座</value></data>
  <data name="Dialog_RestartWheelbase_Body" xml:space="preserve"><value>现在重启基座吗？基座重启时力反馈会短暂中断。</value></data>
  <data name="Hint_PaddleCalibrate" xml:space="preserve"><value>将所有拨片完全拨到底再松开。{0} 秒后保存…</value></data>
  <data name="Hint_PaddleCalibrateDone" xml:space="preserve"><value>拨片校准已保存。</value></data>
  <data name="Hint_CalibratePedal" xml:space="preserve"><value>将踏板踩到底再松开，覆盖整个行程。{0} 秒后保存…</value></data>
  <data name="Hint_CalibrateHandbrake" xml:space="preserve"><value>将手刹完全拉到底再松开。{0} 秒后保存…</value></data>
  <data name="Section_Ab9InputMode" xml:space="preserve"><value>输入模式</value></data>
  <data name="Option_Ab9Shifter" xml:space="preserve"><value>换挡器</value></data>
  <data name="Option_Ab9FlightSim" xml:space="preserve"><value>飞行模拟</value></data>
  <data name="SliderLabel_KeepaliveTimeout" xml:space="preserve"><value>保活超时</value></data>
  <data name="Hint_KeepaliveTimeout" xml:space="preserve"><value>遥测停止后继续刷新 LED 多久，方向盘才能进入休眠。0 = 立即停止。</value></data>
  <data name="SliderLabel_DisplayRotation" xml:space="preserve"><value>屏幕旋转</value></data>
  <data name="Option_RotationSmooth" xml:space="preserve"><value>平滑</value></data>
  <data name="Option_RotationImmediate" xml:space="preserve"><value>立即</value></data>
  <data name="TabHeader_Stalks" xml:space="preserve"><value>拨杆</value></data>
  <data name="Section_StalkMode" xml:space="preserve"><value>拨杆模式</value></data>
  <data name="Option_StalkButtonBox" xml:space="preserve"><value>按键盒</value></data>
  <data name="Option_StalkTruckSim" xml:space="preserve"><value>卡车模拟 (ETS2/ATS)</value></data>
  <data name="Hint_StalksTruckSim" xml:space="preserve"><value>在卡车模拟模式下，插件会将拨杆操作转换为 Euro/American Truck Simulator 的键盘按键。在按键盒模式下，拨杆作为普通按键使用。</value></data>
  <data name="Section_StalksKeyMapping" xml:space="preserve"><value>按键映射</value></data>
  <data name="Subtitle_StalksInteractiveMap" xml:space="preserve"><value>按下某个拨杆控制以高亮其按键，然后分配按键或雨刮/灯光挡位。</value></data>
  <data name="Section_StalksWiperSync" xml:space="preserve"><value>雨刮与灯光</value></data>
  <data name="Subtitle_StalksWiperSync" xml:space="preserve"><value>游戏用循环键切换雨刮/灯光；插件会发送相应次数的按键以到达拨杆位置。</value></data>
  <data name="SliderLabel_WiperStageCount" xml:space="preserve"><value>雨刮挡位数</value></data>
  <data name="Label_WiperForwardWraps" xml:space="preserve"><value>雨刮键循环</value></data>
  <data name="SliderLabel_LightStageCount" xml:space="preserve"><value>灯光挡位数</value></data>
  <data name="Button_ResyncWipers" xml:space="preserve"><value>重新同步雨刮</value></data>
  <data name="Hint_ResyncWipers" xml:space="preserve"><value>将游戏雨刮调回关闭，以与插件跟踪的挡位重新对齐。</value></data>
  <data name="Label_StalksLastPressed" xml:space="preserve"><value>上次按下：按键 {0}</value></data>
  <data name="Button_LoadEts2Defaults" xml:space="preserve"><value>加载 ETS2/ATS 默认值</value></data>
  <data name="Button_ResyncStages" xml:space="preserve"><value>重新同步雨刮与灯光</value></data>
  <data name="SliderLabel_DisplayName" xml:space="preserve"><value>显示名称</value></data>
  <data name="Hint_MBoosterDisplayName" xml:space="preserve"><value>可选 — 帮助在上面的设备列表中区分两个角色相同的 mBooster。</value></data>
  <data name="Section_CustomEffects" xml:space="preserve"><value>自定义效果（实验性）</value></data>
  <data name="Subtitle_CustomEffectsExperimental" xml:space="preserve"><value>// 实验性 — 由 SimHub/NCalc 公式驱动的自定义振动</value></data>
  <data name="Hint_CustomEffectsExperimental" xml:space="preserve"><value>实验性 — 每个自定义效果使用你提供的 SimHub 属性或 NCalc 公式来驱动马达振动。所有自定义效果（以及内置的 Engine 效果）共用一个通道，因此同一时刻只有一个能驱动马达；最近处理的活动效果优先。频率/强度的行为与 Engine 的滑块相同。</value></data>
  <data name="Hint_CustomEffectFormula" xml:space="preserve"><value>一个 SimHub 属性（如 SpeedKmh）或 NCalc 公式（如 [Rpms] / [CarSettings_MaxRPM]）。关闭“使用阈值”时，该值（限制在 0..1）会连续调节强度。开启时，当值达到或超过阈值时，效果以设定的强度脉冲。</value></data>
  <data name="Label_UseThreshold" xml:space="preserve"><value>使用阈值</value></data>
  <data name="SliderLabel_Name" xml:space="preserve"><value>名称</value></data>
  <data name="SliderLabel_Formula" xml:space="preserve"><value>公式</value></data>
  <data name="SliderLabel_Threshold" xml:space="preserve"><value>阈值</value></data>
  <data name="Button_AddCustomEffect" xml:space="preserve"><value>+ 添加自定义效果</value></data>
  <data name="Button_DeleteCustomEffect" xml:space="preserve"><value>删除效果</value></data>
  <data name="DefaultName_CustomEffect" xml:space="preserve"><value>自定义效果</value></data>
  <data name="Section_PedalRoles" xml:space="preserve"><value>踏板角色</value></data>
  <data name="Label_PedalAxis" xml:space="preserve"><value>踏板 {0}</value></data>
  <data name="Hint_MBoosterAxisRoles" xml:space="preserve"><value>此 mBooster 通过一个连接承载多个踏板。将每个检测到的轴分配给游戏输入。默认顺序遵循 Moza 的 Rx/Ry/Rz 布局（油门/刹车/离合）——如果某个踏板驱动了错误的输入，请在此重新映射。</value></data>
  <data name="Label_EffectsForPedal" xml:space="preserve"><value>Configure pedal:</value></data>
  <data name="Note_PassivePedalNoEffects" xml:space="preserve"><value>This pedal is passive (no motor) — vibration effects don't apply.</value></data>
  <data name="TabHeader_ShifterHgp" xml:space="preserve"><value>HGP</value></data>
  <data name="TabHeader_ShifterSgp" xml:space="preserve"><value>SGP</value></data>
  <data name="Section_ShifterSettings" xml:space="preserve"><value>换挡器设置</value></data>
  <data name="Section_ShifterLeds" xml:space="preserve"><value>LED 灯</value></data>
  <data name="Subtitle_ShifterLeds" xml:space="preserve"><value>// 两个可配置 LED（SGP）</value></data>
  <data name="Subtitle_ShifterCalibrate" xml:space="preserve"><value>// 依次挂 R &gt; 7 挡 &gt; R &gt; 空挡</value></data>
  <data name="SliderLabel_ShifterPaddleSync" xml:space="preserve"><value>换挡拨片同步</value></data>
  <data name="Label_ShifterLed1" xml:space="preserve"><value>LED 1 (S1)</value></data>
  <data name="Label_ShifterLed2" xml:space="preserve"><value>LED 2 (S2)</value></data>
  <data name="SliderLabel_ShifterBrightness" xml:space="preserve"><value>LED 亮度</value></data>
  <data name="ShifterColor_Red" xml:space="preserve"><value>红色</value></data>
  <data name="ShifterColor_Orange" xml:space="preserve"><value>橙色</value></data>
  <data name="ShifterColor_Yellow" xml:space="preserve"><value>黄色</value></data>
  <data name="ShifterColor_Green" xml:space="preserve"><value>绿色</value></data>
  <data name="ShifterColor_Cyan" xml:space="preserve"><value>青色</value></data>
  <data name="ShifterColor_Blue" xml:space="preserve"><value>蓝色</value></data>
  <data name="ShifterColor_Purple" xml:space="preserve"><value>紫色</value></data>
  <data name="ShifterColor_White" xml:space="preserve"><value>白色</value></data>
  <data name="Section_WheelbaseLfe" xml:space="preserve"><value>基座震动效果</value></data>
  <data name="SliderLabel_Trigger" xml:space="preserve"><value>触发</value></data>
  <data name="Label_EnginePresets" xml:space="preserve"><value>引擎预设：</value></data>
  <data name="Preset_AdditiveEngine" xml:space="preserve"><value>叠加引擎</value></data>
  <data name="Preset_BigRig" xml:space="preserve"><value>大卡车</value></data>
  <data name="Preset_DetunedV8" xml:space="preserve"><value>失谐 V8</value></data>
  <data name="Label_Defaults" xml:space="preserve"><value>默认值</value></data>
  <data name="TriggerMode_Level" xml:space="preserve"><value>电平</value></data>
  <data name="TriggerMode_OnChange" xml:space="preserve"><value>变化时</value></data>
  <data name="Label_FormulaLimitsHz" xml:space="preserve"><value>公式范围 (Hz)</value></data>
  <data name="Label_AlwaysOn" xml:space="preserve"><value>(始终开启)</value></data>
  <data name="TabHeader_WheelbaseLfe" xml:space="preserve"><value>LFE 效果</value></data>
  <data name="Section_EnginePresets" xml:space="preserve"><value>引擎预设</value></data>
  <data name="Section_EffectsSlot1" xml:space="preserve"><value>效果槽 1</value></data>
  <data name="Section_EffectsSlot2" xml:space="preserve"><value>效果槽 2</value></data>
  <data name="Section_EffectsSlot3" xml:space="preserve"><value>效果槽 3</value></data>
  <data name="Label_Mode" xml:space="preserve"><value>模式</value></data>
  <data name="Mode_Engine" xml:space="preserve"><value>引擎</value></data>
  <data name="Mode_Abs" xml:space="preserve"><value>ABS</value></data>
  <data name="Mode_Gearshift" xml:space="preserve"><value>换挡</value></data>
  <data name="Mode_Custom" xml:space="preserve"><value>自定义</value></data>
  <data name="Label_Load" xml:space="preserve"><value>加载</value></data>
  <data name="Label_Save" xml:space="preserve"><value>保存</value></data>
  <data name="Label_Delete" xml:space="preserve"><value>删除</value></data>
  <data name="Label_Import" xml:space="preserve"><value>导入</value></data>
  <data name="Label_Export" xml:space="preserve"><value>导出</value></data>
  <data name="Preset_RoadRumble" xml:space="preserve"><value>路面震动</value></data>
  <data name="Label_AngleSensor" xml:space="preserve"><value>角度</value></data>
  <data name="Label_LoadCell" xml:space="preserve"><value>称重传感器</value></data>
  <data name="Section_PedalFeelSimInput" xml:space="preserve"><value>踏板手感与模拟输入映射</value></data>
  <data name="Section_BrakeFade" xml:space="preserve"><value>刹车热衰减 (实验性)</value></data>
  <data name="SliderLabel_OnsetTempC" xml:space="preserve"><value>起始温度 (°C)</value></data>
  <data name="Hint_BrakeFadeExperimental" xml:space="preserve"><value>实验性 — 激活期间会写入真实的行程终点和最大阈值硬件校准值(需要更长行程和更大力度),并在刹车冷却后恢复你配置的数值。需要事先在踏板手感/模拟输入映射中设置好这些值 — 否则不起作用。</value></data>
  <data name="Section_BugReport" xml:space="preserve"><value>Report a problem</value></data>
  <data name="Subtitle_BugReport" xml:space="preserve"><value>Send a diagnostic report to the developer</value></data>
  <data name="Label_BugReportDescription" xml:space="preserve"><value>Describe the issue</value></data>
  <data name="Placeholder_BugReportDescription" xml:space="preserve"><value>Describe the problem: what you did, what the wheel or dash did, and when it started.</value></data>
  <data name="Label_BugReportContact" xml:space="preserve"><value>Contact (optional — email or Discord)</value></data>
  <data name="Hint_BugReportConsent" xml:space="preserve"><value>Submitting uploads a diagnostic bundle (plugin logs and a serial trace, with hardware identifiers redacted) to the plugin developer.</value></data>
  <data name="Button_SubmitBugReport" xml:space="preserve"><value>Submit bug report</value></data>
  <data name="Status_BugReportUploading" xml:space="preserve"><value>Uploading…</value></data>
  <data name="Status_BugReportSubmitted" xml:space="preserve"><value>Report submitted. Reference: {0}</value></data>
  <data name="Status_BugReportRateLimited" xml:space="preserve"><value>Too many reports from your connection recently — please try again later.</value></data>
  <data name="Status_BugReportTooLarge" xml:space="preserve"><value>The diagnostic bundle is too large to upload.</value></data>
  <data name="Status_BugReportFailed" xml:space="preserve"><value>Upload failed. Please check your connection and try again.</value></data>
  <data name="Status_BugReportNeedDescription" xml:space="preserve"><value>Please describe the problem before submitting.</value></data>
  <data name="Label_DiagnosticCapture" xml:space="preserve"><value>Diagnostic capture</value></data>
  <data name="Tooltip_DiagnosticCapture" xml:space="preserve"><value>Keep a small in-memory trace of serial traffic (the first minute of startup plus recent activity) so bug reports include the connect/handshake. Nothing leaves your PC until you submit a report.</value></data>
  <data name="Status_CaptureOff" xml:space="preserve"><value>Diagnostic capture is off.</value></data>
  <data name="Status_CaptureSegments" xml:space="preserve"><value>Startup: {0} frames ({1} KB, {2}) · Rolling: {3} frames ({4} KB)</value></data>
  <data name="Word_Frozen" xml:space="preserve"><value>frozen</value></data>
  <data name="Word_Filling" xml:space="preserve"><value>filling</value></data>
  <data name="Status_BugReportCooldown" xml:space="preserve"><value>Please wait a moment before submitting another report.</value></data>
  <data name="Tooltip_ExportBundle" xml:space="preserve"><value>Save the diagnostic bundle to a file on this PC (nothing is uploaded).</value></data>
  <data name="Section_StalksGameKeys" xml:space="preserve"><value>游戏按键</value></data>
  <data name="Label_WiperForwardKey" xml:space="preserve"><value>雨刮加挡</value></data>
  <data name="Label_WiperBackKey" xml:space="preserve"><value>雨刮减挡</value></data>
  <data name="Label_LightCycleKey" xml:space="preserve"><value>灯光循环</value></data>
  <data name="Label_IndicatorLeftKey" xml:space="preserve"><value>左转向灯</value></data>
  <data name="Label_IndicatorRightKey" xml:space="preserve"><value>右转向灯</value></data>
  <data name="KeyCapture_Prompt" xml:space="preserve"><value>请按下按键…</value></data>
  <data name="KeyCapture_None" xml:space="preserve"><value>（未设置）</value></data>
  <data name="StalkKind_None" xml:space="preserve"><value>（无）</value></data>
  <data name="StalkKind_KeyTap" xml:space="preserve"><value>单击按键</value></data>
  <data name="StalkKind_HeldKey" xml:space="preserve"><value>按住按键</value></data>
  <data name="StalkKind_LatchKey" xml:space="preserve"><value>锁定按键</value></data>
  <data name="StalkKind_IndicatorLeft" xml:space="preserve"><value>转向灯：左</value></data>
  <data name="StalkKind_IndicatorRight" xml:space="preserve"><value>转向灯：右</value></data>
  <data name="StalkKind_IndicatorCancel" xml:space="preserve"><value>转向灯：取消</value></data>
  <data name="StalkKind_WiperSwipe" xml:space="preserve"><value>雨刮：单次刮动</value></data>
  <data name="StalkKind_ReleaseHeld" xml:space="preserve"><value>释放按住的按键</value></data>
  <data name="StalkKind_WiperStage" xml:space="preserve"><value>雨刮挡位 {0}</value></data>
  <data name="StalkKind_LightStage" xml:space="preserve"><value>灯光挡位 {0}</value></data>
  <data name="Option_ReleaseChannelPr" xml:space="preserve"><value>PR #{0}: {1}</value></data>
  <data name="Status_UpdatePrChannelGone" xml:space="preserve"><value>PR 已关闭 — 已切换到稳定版</value></data>
</root>
